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A
mother takes her troubled daughter to a ghost town in West Virginia
because while asleep she mumbles the name. Once there the girl
wanders off and her frantic mother searches for her, but quickly
runs across the denizens of the town, creatures of pure evil that
twitch and crawl and hunt the living in what’s left of Silent
Hill.
I was truly impressed with this movie, some impressively fearsome
images throughout. The movie is the exact same flavor of surrealist
horror that the games are. I felt déjà vu so often during the
two hours this film had me, it was much like visiting your hometown
as an adult. Assuming your hometown is somewhat akin to Hell,
though.
Really, the most important thing was how well the game was represented
here. Generally basing a movie on a game is a terrible idea, as
is the opposite, not so this time.
Silent Hill 2 scared the hell out of me, and this movie
reminded me of that. I don’t think a movie can ever be as scary
as a great game, because the game was more personal. Just the
same, I felt no disappointments whatsoever in this movie, and
in some ways I get more out of it. I actually had to put the game
away and never finish it, so I can only hope the ending was as
cool as this movie’s.
You don’t need to have played any of the games to get any aspect
of the story, although it does add much, as I said earlier.
It is a complex story and most the plot takes some thinking. Not
that it’s hard to understand, but you don’t get beat over the
head with it like in most Hollywood flicks. That the games were
Japanese shows in this aspect, I think. The main plot points are
all made clear, but could be easily missed, and the ending isn’t
explained at all.
If I were to council someone on this, someone unversed in the
evil that is Silent Hill, I’d just explain that it’s not
a story that‘s gonna end. Silent Hill is a mythos all it’s own
that is to be appreciated rather than dissected. There are no
monsters you’re familiar with, they’re all original, as is this
story.
Although some high-brow dissecting can be done, easily. One might
say the film contrasted the place of religion and parenthood.
The same might be religion and the future, how as religious people
place more faith in the afterlife, they give up their life here.
I myself took away the moral that we create our own hell, and
we deserve every bit of it.
But let’s not wax poetic, the actual factual is that this movie
is truly a roller-coaster ride. I know people say that often about
films, but they’re really using it wrong. They’re saying it’s
full of excitement. This one is more like a roller-coaster ride
because from start to finish there’s creepiness and horror, then
just enough downtime you lull you before Pyramid-Head pops out
or those twitchy bitches make an appearance.
I think the best acting is like the best directing, if I don't
notice it that's usually good. That being said, Jodelle Ferland
really kicked ass. Beautiful, innocent, diabolical, she did a
great job on the rest.
Anyway, what I liked most is it’s truly survival-horror, rather
than a horror movie based on a survival-horror game. The plot
unwinds like a game more than it does in a movie. I think that
will bug some people, we’re so used to the normal setups, false
scares, conflict, preparation, big fight formulas that when they
don’t happen, it’s subconsciously troubling. Add to that how the
filmmakers were clearly focusing more on pleasing the fans than
the general public and you make that even more of an issue.
Just the same, I find it hard to believe anyone can see the magnificent
images of creepiness and horror and not appreciate it. The truth
is if you have a problem letting go and just being sucked into
a nightmare, you'll not love this movie. It's got more in common
with Through the Looking Glass than most the torture flick/slashers
or remakes we're seeing right now. This one's not a comfortable
fit, love it or hate it.
9 out of 10 really big fucking swords
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